COMP 202: Principles of Object-Oriented Programming II← Lab 07 →
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This week's lab is a continuation of last week's lab.
You are allowed to work with students in the lab that are not part of your team for the Games for Two homework. The goal is to work on the MinMax strategy, alpha-beta pruning strategy, and depth-limited strategies for the computer player. Try to get as much done in the lab and ask the TA questions should you have any.
Most of the information can be found on the Games for Two - MinMax lecture page. On the bottom of that page, there are also UML diagrams for the strategies and the accumulators.
Please also look at the Hints On Designing INextMoveStrategies found on the assignment page, and the general Tips and Traps at the bottom of the page.
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