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| Interface Summary | |
|---|---|
| CreateEnvDialog.IEnvChoice | Nested interface for environment choices. | 
| DisplayViewport.Pannable | The Pannable interface contains those methods the view installed in a PseudoInfiniteViewport needs to support to enable panning behavior along with scrolling. | 
| EditToolbar.ChoiceWithIcon | Interface that unifies choices with icons (fish, color) so we can use one common renderer for both. | 
| IRunIdleAdapter | Adapter to connect the SimToolbar and the main view. | 
| Class Summary | |
|---|---|
| CreateEnvDialog | Dialog to create new environment. | 
| CreateEnvDialog.ConcreteEnvChoice | Nested class for choosing an environment. | 
| DisplayPanel | Panel to display the environment. | 
| DisplayViewport | The viewport for the display panel. | 
| EditToolbar | Code for the edit toolbar. | 
| EditToolbar.ChoiceWithIconRenderer | |
| EditToolbar.ColorIcon | Nested class used to drawFish the color swatch icon used for color choice entries in the color combo box. | 
| EditToolbar.FishIcon | Nested class used to drawFish the fish icon used for fish entries in the fish combo box. | 
| EnvFileChooser | Environment file chooser class. | 
| InputStringDialog | Dialog to enter a string. | 
| MBSView | The main frame class of the GUI. | 
| MBSView.StepItLambda | Iteration command for a set number of steps. | 
| SimToolbar | Toolbar for simulation control. | 
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